跳到主要内容
版本:3.0.x

Class RawFileHandle

原生文件句柄,用于访问未经 Unity 处理的原始文件。

Assembly: YooAsset.dll​
View Source​
Declaration
public sealed class RawFileHandle : HandleBase, IEnumerator, IDisposable

Methods​

WaitForAsyncComplete()​

等待异步执行完毕

View Source​
Declaration
public void WaitForAsyncComplete()

GetRawFilePath()​

获取原生文件的路径

View Source​
Declaration
public string GetRawFilePath()
Returns​

System.String: 原生文件的磁盘路径## Events

Completed​

当加载完成时触发

View Source​
Declaration
public event Action<RawFileHandle> Completed
Event Type​

System.Action<YooAsset.RawFileHandle>

Implements​

  • System.Collections.IEnumerator
  • System.IDisposable