YooAsset.Editor
Classes
AddressByFileName
AddressByFolderAndFileName
AddressByGroupAndFileName
AddressDisable
AssetArtCollector
AssetArtScanner
AssetArtScannerConfig
AssetArtScannerConfig.ConfigWrapper
AssetArtScannerSetting
AssetArtScannerSettingData
AssetBundleBuilder
AssetBundleBuilderHelper
AssetBundleBuilderSetting
AssetBundleCollector
AssetBundleCollectorConfig
AssetBundleCollectorGroup
AssetBundleCollectorPackage
AssetBundleCollectorSetting
AssetBundleCollectorSettingData
AssetBundleInspector
AssetBundleRecorder
AssetBundleSimulateBuilder
AssetDependencyCache
AssetDependencyDatabase
资源依赖数据库
AssetInfo
BuildAssetInfo
BuildBundleInfo
BuildContext
BuildMapContext
BuildParameters
构建参数
BuildParametersContext
BuildReport
构建报告
BuildResult
构建结果
BuildRunner
BuiltinBuildParameters
BuiltinBuildPipeline
CollectAll
CollectAssetInfo
CollectCommand
CollectPrefab
CollectResult
CollectScene
CollectShader
CollectShaderVariants
CollectSprite
DefaultIgnoreRule
DefaultPackRule
DisableGroup
DisplayNameAttribute
编辑器显示名字
DisplayNameAttributeHelper
EditorSimulateBuildParameters
EditorSimulateBuildPipeline
EditorTools
编辑器工具类
EnableGroup
EncryptionNone
MacroDefine
MacroProcessor
ManifestContext
NormalIgnoreRule
适配常规的资源构建管线
PackCollector
以收集器路径作为资源包名 注意:收集的所有文件打进一个资源包
PackDirectory
以父类文件夹路径作为资源包名 注意:文件夹下所有文件打进一个资源包 例如:"Assets/UIPanel/Shop/Image/backgroud.png" --> "assets_uipanel_shop_image.bundle" 例如:"Assets/UIPanel/Shop/View/main.prefab" --> "assets_uipanel_shop_view.bundle"
PackGroup
以分组名称作为资源包名 注意:收集的所有文件打进一个资源包
PackRawFile
打包原生文件
PackSeparately
以文件路径作为资源包名 注意:每个文件独自打资源包 例如:"Assets/UIPanel/Shop/Image/backgroud.png" --> "assets_uipanel_shop_image_backgroud.bundle" 例如:"Assets/UIPanel/Shop/View/main.prefab" --> "assets_uipanel_shop_view_main.bundle"
PackShader
打包着色器
PackShaderVariants
打包着色器变种集合
PackTopDirectory
以收集器路径下顶级文件夹为资源包名 注意:文件夹下所有文件打进一个资源包 例如:收集器路径为 "Assets/UIPanel" 例如:"Assets/UIPanel/Shop/Image/backgroud.png" --> "assets_uipanel_shop.bundle" 例如:"Assets/UIPanel/Shop/View/main.prefab" --> "assets_uipanel_shop.bundle"
PackVideoFile
打包视频文件
RawFileBuildParameters
RawFileBuildPipeline
RawFileIgnoreRule
适配原生文件构建管线
ReportAssetInfo
ReportBundleInfo
ReportElement
ReportHeader
ReportIndependAsset
ReportScanInfo
ReportSummary
RuleDisplayName
ScannerDefine
ScannerResult
ScannerSchema
ScanReport
ScanReportCombiner
资源扫描报告合并器 说明:相同类型的报告可以合并查看
ScanReportConfig
SchemaInspector
ScriptableBuildParameters
ScriptableBuildPipeline
SettingLoader
TaskBuilding_BBP
TaskBuilding_BBP.BuildResultContext
TaskBuilding_RFBP
TaskBuilding_SBP
TaskBuilding_SBP.BuildResultContext
TaskCopyBuildinFiles
TaskCopyBuildinFiles_BBP
TaskCopyBuildinFiles_RFBP
TaskCopyBuildinFiles_SBP
TaskCreateCatalog
TaskCreateCatalog_BBP
TaskCreateCatalog_RFBP
TaskCreateCatalog_SBP
TaskCreateManifest
TaskCreateManifest_BBP
TaskCreateManifest_ESBP
TaskCreateManifest_RFBP
TaskCreateManifest_SBP
TaskCreatePackage_BBP
TaskCreatePackage_RFBP
TaskCreatePackage_SBP
TaskCreateReport
TaskCreateReport_BBP
TaskCreateReport_RFBP
TaskCreateReport_SBP
TaskEncryption
TaskEncryption_BBP
TaskEncryption_RFBP
TaskEncryption_SBP
TaskGetBuildMap
TaskGetBuildMap_BBP
TaskGetBuildMap_ESBP
TaskGetBuildMap_RFBP
TaskGetBuildMap_SBP
TaskPrepare_BBP
TaskPrepare_ESBP
TaskPrepare_RFBP
TaskPrepare_SBP
TaskUpdateBundleInfo
TaskUpdateBundleInfo_BBP
TaskUpdateBundleInfo_ESBP
TaskUpdateBundleInfo_RFBP
TaskUpdateBundleInfo_SBP
TaskVerifyBuildResult_BBP
TaskVerifyBuildResult_SBP
WindowsDefine
Structs
AddressRuleData
FilterRuleData
GroupData
PackRuleData
PackRuleResult
Interfaces
IActiveRule
资源分组激活规则接口
IAddressRule
寻址规则接口
IBuildPipeline
IBuildTask
IContextObject
IFilterRule
资源过滤规则接口
IIgnoreRule
资源忽略规则接口
IPackRule
资源打包规则接口
Enums
EAssetFileExtension
资源文件格式
EAssetSearchType
资源搜索类型
EBuildinFileCopyOption
首包资源文件的拷贝方式
EBuildPipeline
构建管线类型
ECollectorType
ECompressOption
AssetBundle压缩选项
EFileNameStyle
补丁包内的文件样式