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版本:2.3.x

YooAsset.Editor

Classes

AddressByFileName

AddressByFolderAndFileName

AddressByGroupAndFileName

AddressDisable

AssetArtCollector

AssetArtScanner

AssetArtScannerConfig

AssetArtScannerConfig.ConfigWrapper

AssetArtScannerSetting

AssetArtScannerSettingData

AssetBundleBuilder

AssetBundleBuilderHelper

AssetBundleBuilderSetting

AssetBundleCollector

AssetBundleCollectorConfig

AssetBundleCollectorGroup

AssetBundleCollectorPackage

AssetBundleCollectorSetting

AssetBundleCollectorSettingData

AssetBundleInspector

AssetBundleRecorder

AssetBundleSimulateBuilder

AssetDependencyCache

AssetDependencyDatabase

资源依赖数据库

AssetInfo

BuildAssetInfo

BuildBundleInfo

BuildContext

BuildMapContext

BuildParameters

构建参数

BuildParametersContext

BuildReport

构建报告

BuildResult

构建结果

BuildRunner

BuiltinBuildParameters

BuiltinBuildPipeline

CollectAll

CollectAssetInfo

CollectCommand

CollectPrefab

CollectResult

CollectScene

CollectShader

CollectShaderVariants

CollectSprite

DefaultIgnoreRule

DefaultPackRule

DisableGroup

DisplayNameAttribute

编辑器显示名字

DisplayNameAttributeHelper

EditorSimulateBuildParameters

EditorSimulateBuildPipeline

EditorTools

编辑器工具类

EnableGroup

EncryptionNone

MacroDefine

MacroProcessor

ManifestContext

NormalIgnoreRule

适配常规的资源构建管线

PackCollector

以收集器路径作为资源包名 注意:收集的所有文件打进一个资源包

PackDirectory

以父类文件夹路径作为资源包名 注意:文件夹下所有文件打进一个资源包 例如:"Assets/UIPanel/Shop/Image/backgroud.png" --> "assets_uipanel_shop_image.bundle" 例如:"Assets/UIPanel/Shop/View/main.prefab" --> "assets_uipanel_shop_view.bundle"

PackGroup

以分组名称作为资源包名 注意:收集的所有文件打进一个资源包

PackRawFile

打包原生文件

PackSeparately

以文件路径作为资源包名 注意:每个文件独自打资源包 例如:"Assets/UIPanel/Shop/Image/backgroud.png" --> "assets_uipanel_shop_image_backgroud.bundle" 例如:"Assets/UIPanel/Shop/View/main.prefab" --> "assets_uipanel_shop_view_main.bundle"

PackShader

打包着色器

PackShaderVariants

打包着色器变种集合

PackTopDirectory

以收集器路径下顶级文件夹为资源包名 注意:文件夹下所有文件打进一个资源包 例如:收集器路径为 "Assets/UIPanel" 例如:"Assets/UIPanel/Shop/Image/backgroud.png" --> "assets_uipanel_shop.bundle" 例如:"Assets/UIPanel/Shop/View/main.prefab" --> "assets_uipanel_shop.bundle"

PackVideoFile

打包视频文件

RawFileBuildParameters

RawFileBuildPipeline

RawFileIgnoreRule

适配原生文件构建管线

ReportAssetInfo

ReportBundleInfo

ReportElement

ReportHeader

ReportIndependAsset

ReportScanInfo

ReportSummary

RuleDisplayName

ScannerDefine

ScannerResult

ScannerSchema

ScanReport

ScanReportCombiner

资源扫描报告合并器 说明:相同类型的报告可以合并查看

ScanReportConfig

SchemaInspector

ScriptableBuildParameters

ScriptableBuildPipeline

SettingLoader

TaskBuilding_BBP

TaskBuilding_BBP.BuildResultContext

TaskBuilding_RFBP

TaskBuilding_SBP

TaskBuilding_SBP.BuildResultContext

TaskCopyBuildinFiles

TaskCopyBuildinFiles_BBP

TaskCopyBuildinFiles_RFBP

TaskCopyBuildinFiles_SBP

TaskCreateCatalog

TaskCreateCatalog_BBP

TaskCreateCatalog_RFBP

TaskCreateCatalog_SBP

TaskCreateManifest

TaskCreateManifest_BBP

TaskCreateManifest_ESBP

TaskCreateManifest_RFBP

TaskCreateManifest_SBP

TaskCreatePackage_BBP

TaskCreatePackage_RFBP

TaskCreatePackage_SBP

TaskCreateReport

TaskCreateReport_BBP

TaskCreateReport_RFBP

TaskCreateReport_SBP

TaskEncryption

TaskEncryption_BBP

TaskEncryption_RFBP

TaskEncryption_SBP

TaskGetBuildMap

TaskGetBuildMap_BBP

TaskGetBuildMap_ESBP

TaskGetBuildMap_RFBP

TaskGetBuildMap_SBP

TaskPrepare_BBP

TaskPrepare_ESBP

TaskPrepare_RFBP

TaskPrepare_SBP

TaskUpdateBundleInfo

TaskUpdateBundleInfo_BBP

TaskUpdateBundleInfo_ESBP

TaskUpdateBundleInfo_RFBP

TaskUpdateBundleInfo_SBP

TaskVerifyBuildResult_BBP

TaskVerifyBuildResult_SBP

WindowsDefine

Structs

AddressRuleData

FilterRuleData

GroupData

PackRuleData

PackRuleResult

Interfaces

IActiveRule

资源分组激活规则接口

IAddressRule

寻址规则接口

IBuildPipeline

IBuildTask

IContextObject

IFilterRule

资源过滤规则接口

IIgnoreRule

资源忽略规则接口

IPackRule

资源打包规则接口

Enums

EAssetFileExtension

资源文件格式

EAssetSearchType

资源搜索类型

EBuildinFileCopyOption

首包资源文件的拷贝方式

EBuildPipeline

构建管线类型

ECollectorType

ECompressOption

AssetBundle压缩选项

EFileNameStyle

补丁包内的文件样式

EHeaderType