Class DefaultBundlePackRule
默认打包规则的工具类
Assembly: YooAsset.Editor.dll
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Declaration
public class DefaultBundlePackRule
Fields
AssetBundleFileExtension
AssetBundle文件的后缀名
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Declaration
public const string AssetBundleFileExtension = "bundle"
RawFileExtension
原生文件的后缀名
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Declaration
public const string RawFileExtension = "rawfile"
ShadersBundleName
默认的Unity着色器资源包名称
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Declaration
public const string ShadersBundleName = "unityshaders"
MonosBundleName
默认的Unity脚本资源包名称
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Declaration
public const string MonosBundleName = "unitymonos"
Methods
CreateShadersPackRuleResult()
创建着色器资源包的打包结果
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Declaration
public static BundlePackRuleResult CreateShadersPackRuleResult()
Returns
YooAsset.Editor.BundlePackRuleResult: 着色器资源包的打包规则结果### CreateMonosPackRuleResult() 创建脚本资源包的打包结果
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Declaration
public static BundlePackRuleResult CreateMonosPackRuleResult()
Returns
YooAsset.Editor.BundlePackRuleResult: 脚本资源包的打包规则结果