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版本:3.0.x

Class DefaultBundlePackRule

默认打包规则的工具类

Assembly: YooAsset.Editor.dll
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Declaration
public class DefaultBundlePackRule

Fields

AssetBundleFileExtension

AssetBundle文件的后缀名

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Declaration
public const string AssetBundleFileExtension = "bundle"

RawFileExtension

原生文件的后缀名

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Declaration
public const string RawFileExtension = "rawfile"

ShadersBundleName

默认的Unity着色器资源包名称

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Declaration
public const string ShadersBundleName = "unityshaders"

MonosBundleName

默认的Unity脚本资源包名称

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Declaration
public const string MonosBundleName = "unitymonos"

Methods

CreateShadersPackRuleResult()

创建着色器资源包的打包结果

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Declaration
public static BundlePackRuleResult CreateShadersPackRuleResult()
Returns

YooAsset.Editor.BundlePackRuleResult: 着色器资源包的打包规则结果### CreateMonosPackRuleResult() 创建脚本资源包的打包结果

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Declaration
public static BundlePackRuleResult CreateMonosPackRuleResult()
Returns

YooAsset.Editor.BundlePackRuleResult: 脚本资源包的打包规则结果